HDRI Background Not Displaying Correctly

Mindwatering Incorporated

Author: Abigail Black

Created: 04/15 at 11:35 AM

 

Category:
Animation
Blender

Introduction
The HDRI background environment texture is warped, not displaying correctly, or misaligned.

Blender Version
Any

Prerequisites
A Camera
An HDRI for more natural/realistic scene lighting and background

Steps
In the Shader Editor, change dropdown to World

Ensure that your HDRI is in an ENVIRONMENT texture, not an IMAGE texture.
Shift+A
- Texture -> Environment Texture
- Input -> Texture Coordinate
- Vector -> Mapping
- Shader -> Background

Texture Coordinate
- Generated output -> Mapping Vector input

Mapping
- Vector output -> Environmental Texture Vector input
- Use Rotate Z to adjust the orientation of the HDRI

Environment Texture
- Click the folder icon -> Select the HDRI from files
- Color output -> Background Color input

Background
- Background output -> World Output Surface input


HDRI with an Environment Texture Node Displaying Correctly


HDRI with an Image Texture Displaying Incorrectly



The Environment and Image Texture Nodes

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